The Communication Game

Schnabel trifft Ohr

Understand yourself · Learn communication · Play improv

A role-play card game inspired by Friedemann Schulz von Thun's communication square. Eight exaggerated characters, four quadrants, endless constellations.

"Schnabel trifft Ohr" literally means "Beak meets Ear" — the sender's mouth meeting the listener's ear.

Schnabel trifft Ohr – game cover
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English print version in progress. The card deck below is currently available in German. An English-language edition is being prepared — for international workshops, please get in touch.

This game is inspired by the communication square (Kommunikationsquadrat) by Prof. Dr. Friedemann Schulz von Thun. It is not a personality assessment, but a playful way to make the four sides of any message tangible.

The figures below represent exaggerated communication styles and invite reflection, perspective-shifting, and a shared experience of typical communication dynamics.

The communication square

Every message carries four messages at once – verbally or non-verbally, consciously or unconsciously.

Content

What is true / relevant?

"There's no more paper."

Appeal

What should someone do?

"Please get paper!"

Relationship

What do I think of you?

"You're my subordinate."

Self-revelation

What do I feel / need?

"I need support."

"The copier's out of paper!"

One sentence — four messages. The sender usually emphasises just one quadrant. The listener often hears with just one ear. That gap is exactly where misunderstandings live.

8 communication styles – four beaks, four ears

Click a character to read their full description, signature line, and play recommendations.

Beaks (active senders)

Ears (selective listeners)

Order your own copy

The complete toolkit for trainers, educators and anyone who wants to teach communication through play.

Schnabel trifft Ohr – card game
Trainer Toolkit · German edition

Schnabel trifft Ohr · Complete set

Communication training based on Schulz von Thun's four-sides model – as an improv card game.

€ 23.99
incl. VAT · free shipping in Germany · EU shipping € 9.99
  • 65 playing cards in a slim plastic case Character, relationship, place, goal and unmet-need cards
  • Sessionlab workshop plan as a download Ready-to-use facilitation guide for trainers and educators
  • Digital PDF version of the card set For printing, sharing with your team, or as a backup
Note: The current edition is printed in German. Card structure and rules translate one-to-one — international trainers use it regularly. An English print edition is in production.
Order German edition → Notify me when the English edition ships

Payment via Stripe · Card, Apple Pay, Google Pay, SEPA · Ships 2–4 business days after payment

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How a round works

1

The host explains the communication square and the characters.

2

Each player draws a character – optionally an unmet-need card.

3

The host draws a goal – optionally a place and relationship.

4

Scene begins: players try to reach the goal in character.

5

The host facilitates the debrief.

The golden rule: say "Yes, and"!

Accept every detail your scene partner offers — and build on it. Take your role seriously, but not yourself. Have fun.

From play to insight

Looking back at the scene

  • Which misunderstandings emerged from the different communication styles?
  • How did each character feel in their role? Did they feel understood?
  • Which styles complemented each other? Which created tension?

Transferring to everyday life

  • In which real team or conflict situations do you encounter these patterns?
  • How can you constructively engage with other communication styles?
  • What will you take back to your own communication?

Where I use it

Schnabel trifft Ohr shows up in my trainings on leadership communication, conflict management and feedback – as an experiential layer that brings the four-sides model out of the slide deck and into a playable scene.

Bring it into a workshop